Once the player owns an entire group, they can collect double rent for any undeveloped properties within it.Īlthough houses and hotels cannot be built on railroads or utilities, the given rent also increases if a player owns more than one of either type. When a player owns all of the properties in a color group and none of them are mortgaged, they can build on them during their turn.īuilding involves buying houses or hotels over the property spaces, and they must be placed even across the group. If the property landed on is already owned and is not mortgaged, they must pay the owner a rent and the price depends on whether the property is part of a set or it has buildings. If they decline this purchase, the property is auctioned off by the bank to the highest bidder, including the player who declined to buy. If the player lands on an unowned property, whether street, railroad, or utility, they can buy the property for its listed purchase price. If the player instead pays the $100 fine or uses a "Get out of Jail Free" card and then rolls doubles, they are required to move the amount shown on the dice and then roll again. If a player does roll doubles to exit Jail, they immediately move according to the roll. However, they may sell, trade and mortgage properties, purchase buildings, participate in auctions. If they fail to roll doubles three times, they are released from the jail automatically.ĭepending on the game settings while a player is in jail, they collect or not rent. If a player fails to roll doubles, they lose their turn. If a player is in jail, they do not take a normal turn and must either pay a fine of $100 to be released, use "Get Out of Jail" card, or attempt to roll doubles on the dice. If the player is not "sent" to jail but just lands on that space, they are "Just Visiting", incur no penalty and move in the usual manner on their next turn. When a player is sent to jail they move there directly ("Don't collect $200.") and their turn ends. Two types of cards that involve jail, "Go to Jail" and "Get Out of Jail Free", are explained below.Ī player will land in jail if they land on "Go to Jail", OR throw three straight doubles in a turn, OR draw a card saying "Go to Jail". This may include collecting or paying the bank a specified amount of money, or automatically moving to a specific space on the board. If a player lands on Luck or Community Vault, they draw the top card from the respective pile and obey its instructions. Players who land on either "Income Tax" or "Super Tax" pay the indicated amount to the bank. A player who lands or passes the red "start" space collects $200 (unless they automatically go to jail) If a player rolls three consecutive sets of doubles on one turn, the player has been "speeding," and is immediately sent to jail (which ends his turn) instead of moving for a third time. If a player rolls doubles, they roll again after completing their turn. Players take turns in order, which is determined by the game randomly.Ī typical turn begins with the rolling of the dice and advancing their piece clockwise around the board the corresponding number of squares. The game is similar to Monopoly game, but there are differences. Rento is a board game in which can play 2 to 8 players.
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